


Refund rates can vary considerably from game to game depending on that game's history, launch, price, player expectations, and many other factors. Refund RateThe refund rate is simply the number of units returned in a given period divided by the number of units purchased in that period. The data provided is made up of general refund numbers and a rate, as well as reasons that players have specified when seeking a refund. Stats ExplainedYou can select between recent week/month/lifetime to see various views of your refund activity.

Under the "Links" section to the right of the package page, click "Refund Data".Select a specific package that you wish to view refund data for.Visit the Sales & Activations Reports website here:.You can use this information to help figure out if there is particular work you can do on your game to address bugs, balance gameplay, or better set player expectations ahead of time.įor the Steam refund policy details, please see Accessing Your Game's Refund Stats Within the Steam Sales & Activations Reports website, you can find stats on the refunds of your game, including the notes that players provide when they request a refund. Setup instructions for the VR arcade model
#Refund steam game Pc#
Setup instructions for the PC Café model (incl. PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck

Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Sales Landing Page Editor - Minimum Requirements Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting Though maybe consider not refunding it even if you do beat it in the time limit, just because it's always nice to support developers.User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishersīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators It's a neat little gimmick, and it only costs £3.42, so you're really not losing out on much by giving it a go. Now obviously, this one is kind of a scouts honour type deal, as the game does ask you to agree to only refund it if you've actually beaten it within two hours, "unless you are a coward." The thing that will encourage you to actually try and beat it within the time frame, and come away with those bragging rights, as an achievement that you can only get if you do beat it within two hours, that gets locked away forever if you go over the time limit. Thankfully you're armed with flares to help you keep track of where you've been, so at least you aren't just wandering aimlessly forever. The game has over 100 different paths, but only one will bring you to "salvation." Some paths seem like they can be destroyed, and there's various obstacles you'll have to get past. To do that, you have to escape a dark maze that's plagued by a single, terrifying monster. Refund Me If You Can's premise is simple: "One maze, one monster tracking you down, will you have the courage and dexterity to escape this nightmare in less than two hours?" You play as someone called Sarah, and only you (the player) can wake her up from a nightmare she's having. Most developers would generally prefer their game to not be refunded if they can help it, but Refund Me If You Can from Sungame Studio actively encourages you to… if you can beat it in time. While there is a nuanced conversation to be had about Steam's refund system, at the very least two hours is a good amount of time to get a feel for most games. Steam's refund system lets you refund a game if you've played less than two hours, and Refund Me If You Can challenges you to do just that.
